Working in a small team at SEGA studios Australia, we created an early version/prototype of a possible SEGA zone in the Sony Playstation Home environment. It was a small map with a number of buildings and minigames that users could interact with. The map and assets were created in Maya and 3ds Max, and imported into the Playstation home engine.
Note that the character in these screenshots was built into Playsation Home and not created by our team.