HitIQ contracted me to produce some some high quality renderings of their advanced mouthguard design. Using reference from CAD designs and photographs, I built and the mouthguard and rendered it to show assembled and exploded views. Modelled and rendered in 3ds Max using the Arnold renderer.
I also produced several short animations to demonstrate, in a simple way, how it was assembled.
Software used: 3ds Max, Photoshop, ZBrush