As part of a project by HitIQ to develop a Virtual Reality concussion diagnosis system, I was contracted to create a number of 3d assets in Unity. The project consisted of a number of medical tests masquerading as Virtual Reality games that a users could use to determine their cognitive fitness. The games took the appearance of a futuristic space station in which a user would interact with various 3d machines and holograms.
In addition to 3d modelling and texturing of props, I also created animated hologram shaders and lit the main room in Unity.
Software used: 3ds Max, Photoshop, Substance Painter, Unity, ZBrush.